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Rappan Athuk #68: The Tomb of Auris Veng

In a lost chapter of our tale, the party did some more mapping of the mazes and passage near the wererat Damien. They parleyed with the goblin military leader Herzord and conspired to overthrow the Orcus clerics of Greznek. They also gound a giant vertical cavern with a waterfall and tentacled flumphs floating about, and a secret chamber protected by an anti-magic zone atop it which was home to the flumphs. Jackie Chan continues their tale. (-GM)

1st day of Sarenith, 4720 AR

While Valestar communicated with the flumph elder about killing the blood orchids and the gibbering mouther, the rest of the party had a casual game of chess on Valestar’s bird. Valestar spoke with the ghost of the hero Auris Veng. It was revealed that Auris Veng had been lured to the flumph cave and been trapped, eventually dying of boredom and other lethal causes. When we killed the blood orchids using the spellcasters’ flame abilities, we returned to the flumphs and received scrolls and a staff of healing.

After we received our items, Auris Veng and the flumph elder told us about a hero Bofred who went missing, and if we returned Bofred to the surface a curse would be lifted allowing us to inspect Auris Veng’s treasure. The lens shining daylight into the chamber was the Auren Beacon, which had 2 claws remaining which meant we had to consecrate 2 more temples of Orcus.

Satisfied with our talk, DFSIFA, Valestar and Madrik the Spell Thief explored the bottom of the waterfall when a roper, a tree with tentacles, attacked them. After heroically killing it in one round, we went down four levels in a tunnel to a huge cave with a giant lake at the bottom. The whole party moved on to a secret door. When it was opened, poisonous gas filled our lungs. Luckily the party was fine! After we found there was nothing of importance or value in the room, we moved on to map the poison-spike maze and the “stupid face” maze. (Maze names provided by Madrik the Spell Thief.)

-Jackie Chan (Cayden)

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Death from Somewhere Irrelevantly Far Away, tiefling slayer 15
Deckard Cain, aasimar flame oracle 14
Jackie Chan, oread flowing monk 13
Kung Fury, sylph martial artist monk 14
Madrik the Spell Thief, wizard 14
Shia Labeouf, merfolk bard 14
Valestar Ekhart, aasimar paladin 16

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Posted by on February 17, 2018 in Campaign, Rappan Athuk, Pathfinder Chronicles

 

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Rappan Athuk #66: Titan Strength

The party empties a holy tomb? *gasp!* (-GM)

30th day of Desnus, 4720 AR

“Don’t go there friends, it is a very dangerous place that you would not like to visit,” our wererat friend Damien had said. I thought that we maybe should’ve listened to him when I saw the huge ghost of a storm giant flow out of the coffin, raising his 15-foot long warhammer above his head that Illuminated light around the holy shrine we stood in.

You’re probably thinking, “How did you get to this place? Why are you attacking one of a race of giants that served the Titans? And why are you desecrating a holy tomb?” Gods, if Valestar was here for this he would’ve lost all ties with the Paladins.

It all started after we brought back news of victory to Damien: that we killed the spider queen that had harmed him. We had also restored his sight so he kinda owed us a lot. As payment, he gave us a map of the vast amount of mazes and tunnels he and his rats had explored over the years. He also had a large amount of knowledge about the structure of Rappan Athuk.

So back to the huge Storm-Giant-total-annihilation thingy. The giant hesitated for a second, giving us the chance to get the jump on him. I took action first, murmuring an incantation for a spell that would completely burn the giant away in holy fire, but the spell seemed to not affect him. I cursed and shot 3 red-hot rays of fire at the giant, weakening him partially. Kung Fury used this opportunity to move up and launch a flurry of complex maneuvers, striking the giant on the side of his jaw, stunning him and allowing Kung to land additional blows on him, getting a solid blow on his second fist and a savage hook to the kidney. DFSIFA laughed, realizing he would get the final blow and used his stick thrower to strike down the giant.

Kung Fury looked angered by this result – and who could blame him – leaning over and punching DFSIFA’s arm making him drop one of his precious special stones, widening the crack already in it. In the giant’s loot, whose name turned out to be Kor, Servant of Ereg-Tal the titan. A poem on the wall stated that he also lay here resting for eternity.

“Woah!” said Shia. “Ereg Tal died 5,000 years ago fighting the demons in a glorious battle!” Before the building of Rappan Athuk, too.

Kor had some gems, a powerful hammer that could shatter rock, and a belt. Shia looked carefully at the belt, studying it. Then his eyes brighten and he yelled.

“It’s a belt of Titan Strength! It grants the wearer the strength of the Titans and the Brawn!”

I looked to the monk Jackie Chan, the most qualified in my eyes for the belt but then (who woulda thought) the archer DFSIFA tried to claim it, thinking it would help him more than Jackie. He argument was settled quickly and left us with a mad DFSIFA (as usual).

We went into a room across the hall, finding the coffin of Ereg Tal. But to our surprise, Tal had remained untouched by undead spirits like Kor. With the help of Jackie and a woolly rhinoceros which had the coffin tied on its back, we teleported it back to the capital, appearing right in front of the church of the clerics. Store vendors looked at us along with city guards who I wasn’t sure were gonna help out or arrest us for animal cruelty.

Out of the chapel strode the head cleric along with a priest and Valestar, who thanked us for the remains of one of the great titans so the could be dealt with properly.

So we headed back to one of the unexplored places the rat showed us, and we came to a bridge carved to look like skulls. Kung Fury was sure it was a trap devised by someone from his timeline he called by the name of Gittler or Mittler or something. So after an hour of checking the bridge in various ways and a string of curses directed from Kung Fury to DFSIFA, we decided it was safe to cross.

We got across fine, looking around and saw a strange red boulder. DFSIFA identified there was a small hole in the rock and said we should peek through. We detected a strong magic aura in the hole, so we had my good spellcasting friend Madrik the Spell Thief mage hand it out. It turned out to be a ring with 2 rubies on it, each representing a wish we could make.

We kept heading down and got to a body of water we would have to go under, I had to relinquish my more powerful form of a fire elemental to do this. Just as Madrik and I were going to come out the exit, a small shock jolted me. 2 balls of lightning winked out of existence again, 5 appearing around DFSIFA giving him a headache eventually. The wisps were brought down by our physical fighters.

Signing off,
Deckard Cain (Aidan)
“Stay awhile and listen”

=========================

Death from Somewhere Irrelevantly Far Away, tiefling slayer 15
Deckard Cain, aasimar flame oracle 14
Jackie Chan, oread flowing monk 13
Kung Fury, sylph martial artist monk 14
Madrik the Spell Thief, wizard 14
Shia Labeouf, merfolk bard 14
Valestar Ekhart, aasimar paladin 16

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Posted by on January 19, 2018 in Campaign, Pathfinder Chronicles, Rappan Athuk

 

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Rappan Athuk #65: Loose Ends

The party ascends the dungeon to enter some unexplored passages… (-GM)

7th day of Desnus, 4720 AR

After sorting through the maps and finding that there were a few places that we had not explored, we decided to start from the highest level with an unexplored area and work our way down. As it turned out, the highest unexplored level mas a maze.

On our way to the maze we ran into some goblins who ambushed us. After a short fight which is really just a few instinctive fireballs we realized they were from Greznek, the goblin city we are allied with, so we had a conversation with them after which we showed them how to get back to Greznek from where we were.

After sending the goblins on their way, we continued into the maze. As we mapped the unexplored part of the maze, we noticed lots of rat tunnels going off in various directions, so I cast arcane eye to scout the rat tunnels to see if there was anything worth exploring. As it turned out, there were two small caverns, one of which was home to a blind wererat named Damien.

Damien told us that he was exiled by the Spider Queen. In exchange for killing the Spider Queen and curing his blindness, he would give us information about Rappan Athuk. So we set out to kill the Spider Queen.

When we got to where Damien said the Spider Queen’s lair was, we were attacked by a bunch of giant spiders which we dispatched with ease. There was also a large spider-like construct that I believe was a Retriever, however it did not last for very long.

When we finally reached the Spider Queen’s lair, there were a few wererats and a large amount of giant spiders waiting for us. Upon vanquishing the Spider Queen I took her spellbook and scribed the spells into my spellbook. Yay more spells!!

After returning to Damien the wererat, we cured his blindness and he gave us information about Rappan Athuk. He told us about caverns inhabited by living statues that were once explorers and were transformed by evil that ambush unsuspecting travelers, skeletons that explode when they are killed, and zombies that dissolve into a greenish goo that will eat your flesh and make you one of them. He told us about the tomb of a fallen paladin that is hidden near the goblin city. The paladin was corrupted by the sorceress Deserach. Also, a level of flooded passages ruled by evil fishlike things who can take over your mind. He said that they were the secret rulers of the dungeon. He also told us of a hidden library once used by the followers of Orcus that contains a great evil.

In my opinion sounds like money and more spells!!

Signing off,
Madrik the Spell Thief (Torin)

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Death from Somewhere Irrelevantly Far Away, tiefling slayer 15
Deckard Cain, aasimar flame oracle 14
Jackie Chan, oread flowing monk 13
Kung Fury, sylph martial artist monk 14
Madrik the Spell Thief, wizard 14
Shia Labeouf, merfolk bard 14
Valestar Ekhart, aasimar paladin 15

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Posted by on January 5, 2018 in Campaign, Pathfinder Chronicles, Rappan Athuk

 

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Rappan Athuk #64: You’re Under Arrest

Kung Fury fights giant beasts with his futuristic fists. (-GM)

7th day of Desnus, 4720 AR

Whoever wanted this statue to stay where it was clearly had firepower, and a lot of it. But DSFIFA didn’t give up easily. He spent a solid ten minutes begging us to hurl more pickaxes at the ring it had, but refused to touch the statue himself. Eventually his vocal chords wore out and we could start doing what was important.

As we traveled down a river, I took the opportunity to speak with a wizard named Madrik the Spell Thief who had joined this group at the same time I did.

“So how did you end up in this dungeon?” I asked.

“I like mapping. And blowing stuff up. There’s a lot of that here.”

Before I could find out more, Shia reported that a gang of water trolls had spotted us. I hate gangs. As they approached I dove into the water and engaged two of them. In the struggle that ensued, it was hard for me to discern what the others were doing, but once the two I fought were dead the only other things in the water were corpses pulverized by lightning and DSFIFA’s arrows, which had all drifted harmlessly downriver.

I hate gangs.

We didn’t have much time to rest. Just a few minutes later something large and sinuous emerged from the depths. It had a huge jaw and prominent bones. It looked like… a giant gar.

I thought those had gone extinct thousands of years ago.

As we swam forward to deliver justice, the gar swallowed me whole. I decided to attack it from the inside, killing it. Shia cut me out of the thing as it sunk to the riverbed, and Deckard healed me of the burns I had taken from its stomach acid. After a while we reached dry land, in a large cave full of this weird strain of giant crayfish. They decided to be hostile as well, so we killed them and some dire bats that were on the far side of the cavern, then found an end as dead as ***** (I’m putting an end NOW to the endless backbiting between Nate and Paul! ARRRGH! -GM).

It was time to retrace our path from some of the upper levels, as Madrik’s predecessor had written maps only he could understand. We tied up some of the gargoyles that still dwelled on the surface and located every level we had found so far, from the top down. We found several new rooms and passages that were skipped before, and could now track our depth wherever we were. We had some investigating to do.

Signing off,
Kung Fury (Nate)

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Death from Somewhere Irrelevantly Far Away, tiefling slayer 15
Deckard Cain, aasimar flame oracle 14
Jackie Chan, oread flowing monk 13
Kung Fury, sylph martial artist monk 14
Madrik the Spell Thief, wizard 13
Shia Labeouf, merfolk bard 14
Valestar Ekhart, aasimar paladin 15

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Posted by on January 4, 2018 in Campaign, Pathfinder Chronicles, Rappan Athuk

 

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Rappan Athuk #63: Prologue

It is the dawn of a new age. (-GM)

5th day of Desnus, 4720 AR

The sky was full of clouds and rain poured down around us. Occasional lightning struck down at the forest nearby. Suddenly… CRACK!!!!

A bolt of lightning struck the ground in the center of our party’s camp. As the dust settled, a dirty, rugged figure stood up from where the bolt struck and said, “I was struck by lightning and bitten by a cobra.” He also muttered something along the lines of, “F***, I went too far back in time.”

He shouted to the party,

“You may address me as KUNG FURY!” He ran at Valestar and tried to flying kick him, but Valestar batted him away like he was nothing. After Kung Fury or whoever he was regained consciousness, he decided to join our party because Rappan Athuk was a crime in his eyes.

***

We left off last time at the top of a waterfall. We returned to the capital and got some new gear. We got back, and below this waterfall was a huge cavern. The river ran through the middle until it flooded out the far side of this massive chamber.

In the middle of this river was a small island. On the island sat a tall statue made of some kind of red crystal. Shia informed us that it was a statue of Akbeth, some worshiper of Hecate. He also told us that this follower did something to displease the god of magic and trickery so that Hecate cursed her by turning her into a statue.

We flew onto the island and noticed a gold ring welded to the statue’s finger. In the center of the ring sat a very large emerald, and I could tell by its pureness that it was worth tens of thousands of gold. The ring itself had the magic power to make the wearer change shape.

Valestar tapped the statue with an adamantine pickaxe. He stumbled and fell on the brink of death. He let out a yell so loud that the water around the island rippled and formed little waves. He overcame the spell though, and just kneeled there breathing heavily. We could see that Kung Fury was about to say he could take this thing and reach for it, but we pulled him back and moved on.

(Soon after this, the baby neothelid they defeated last session tried to ambush them, but DSIFA saw it using his robe of eyes. It failed. -GM)

There was only one tunnel out of the cavern, but along the way we fought some spiders. Not just any spiders, however. These ones were extra annoying. They could become ethereal when they wanted to and then go right back. Thankfully I could go ethereal too and I disposed off all of them but one. The last spider became material right in front of Kung Fury. He said, “Knock Knock.” the spider said “Who’s there.” He replied, “Knock-uls” and hit the spider so hard that it flew all the way off Golarion and crashed into an oil space ship from Starfinder.

The next room was filled with fire beetles. Like s***-tons of them. Enough that Valestar took 30 damage just from times they found the perfect chink in his armor. We pushed by them and came into a room full of fungus. We burned it away and there was a glorious, polished, shiny, huge block of white marble with beautiful engravings all over it. We translated the writing and gathered that it was a shrine to Hecate.

We gave Kung Fury a crash course of the gods in this world so he would understand what was going on. He looked like he wanted to destroy the shrine because of the evil in it. So excuse me, I must stop writing to go restrain him.

Signing off,
DFSIFA

Need to talk? Got something to say?
Well that’s too bad, I’m irrelevantly far away!

=========================

Death from Somewhere Irrelevantly Far Away, tiefling slayer 15
Deckard Cain, aasimar flame oracle 14
Jackie Chan, oread flowing monk 13
Kung Fury, sylph martial artist monk 13
Madrik the Spell Thief, wizard 13
Shia Labeouf, merfolk bard 14
Valestar Ekhart, aasimar paladin 15

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Posted by on January 3, 2018 in Campaign, Pathfinder Chronicles, Rappan Athuk

 

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Rappan Athuk #62: I’ve Had Enough

Nioveskirian the paladin joins the party as they face the final challenge of Tiamat’s puzzle… (-GM)

10th day of Gozran, 4720 AR

“Deeper. Look deeper. What is your deepest, most heartfelt desire?”

“I want… blood. Warm blood, from soft flesh. I want to kill the flesh and watch the blood seep into the ground.”

“Yes, it is as I thought. Your soul has been consumed by wrath. But there is still a path to redemption. You must seek to turn your wrath into kindness.”

“Is kindness a flesh? I would like more flesh. And blood.”

“To be kind, you must recognize that people are not flesh, but brothers. Friends. We must treat them as we would treat ourselves.”

“Treat flesh as myself… flesh… kill flesh… kill myself?”

Shia’s arrival was a blessed relief. He informed me that the party was preparing to fight a bunch of dragons on the lowest level we had explored. I left the goblin and followed Shia down a long hallway. Apparently the entire level was dedicated to an evil dragon goddess, and the central chamber was challenging enough to need all of us. Except DSIFA, of course, who was a liability.

“Yes,” Shia was telling me. “This may be one of the more important–”

He stopped abruptly, disappearing for some reason.

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Posted by on December 28, 2017 in Campaign, Pathfinder Chronicles, Rappan Athuk

 

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Rappan Athuk #61: Tiamat’s Puzzle

Behind that last door was… a demonic ape. The party quickly dispatched it along with its apey minions. The paladin continues their story. (-GM)

8th day of Gozran, 4720 AR

The trap door exposed a passageway full of green slime, which glistened in the light from our magic items.

We were hungry for adventure, but we didn’t have much to do. I consulted The Hero of No Name’s map to see if there were any hallways left to explore, and I noticed an interesting pattern in the dead end hallways. They all seemed to lead to a seemingly empty space, which I thought was a bit suspect. I notified The Hero of No Name about this, and he agreed that it was a bit odd. I suggested opening all 5 doors to where the room would be at once, and The Hero of No Name immediately had his eidolon run to the nearest and get ready to open it. We all ran to a door, and at Shia’s cry, we all opened them at once. They all exploded with their respective elements, but nothing special happened. We were dumbfounded.

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Posted by on December 21, 2017 in Campaign, Pathfinder Chronicles, Rappan Athuk

 

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