When we last left our heroes, they had just obtained the Suture, a key to closing the Worldwound, and we licking their wounds their Magnificent Mansion. The commander of the demon armies, however, lay in wait for when they stepped out… (-GM)
13th day of Arodus, 4728 AR
When our heroes were ready, they charged once more into the treasure horde to confront this self-appointed “Storm King.” Supposedly a being of extreme power that would never back down from a fight who turned out to be nothing more than brief distraction, with no sense of honor.
Hiding in the rain and refusing to come and fight, our heroes almost decided to leave him alone and move on with their lives before he had finally worked up the courage to attack. The fight was quick and painless, aided by Nunya who created a gate to block out the rain and then summoned an extra large umbrella. Dealing with the rain proved to be the hardest part of the encounter, however, as our heroes dispatched the “Storm King” without suffering a scratch until he exploded in a cowardly suicidal explosion.
The party had already forgotten about this pitiful foe as they raced to their next objective, the arcane prison of Threshold. It stood on on an island at the bottom of an infested pit. Guarding the giant worm infested pit were 3 large Worms-That-Walk and 3 huge wyrms.