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Rappan Athuk #122+123: To Challenge a God

This writeup is only two years late! It tops off the EPIC campaign of the legendary megadungeon Rappan Athuk! (MASSIVE SPOILERS for Rappan Athuk and The Slumbering Tsar.)

The party cleft through a complex of mages of considerable power who threatened to dispel their magic items. They would soon stumble upon the ingenious plan that Orcus had to return to Golarion. Grom-gil-Gorm, their stalwart viking fighter, tells the party’s final chapter.

(-GM)

12th day of Sarenith, 4722 AR

Grom-gil-Gorm

The mages turned their heads toward us, their faces obscured by masks of twisted metal. As one they lifted their arms and called forth their fiercest warriors to fight us. And these warriors were not the simple grunts we fought before. Every one of them wore the cold aura of the antipaladin, and every one of them wielded their double-axes as effortlessly as one might hold a knife and fork.

Our only hope against such martial prowess was to overwhelm them with force before they could orient themselves. I charged forth without hesitation, barreling toward the nearest of the unholy champions with a scream that was at once a taunt and a prayer. Perhaps the taunt made him hesitate, for my ever-hungry mace found his skull and brought him down. Perhaps the prayer guided my hand, for as I swung the mace around me it connected with the skull of a second warrior.

I had no time to marvel at my luck, no time to shout in defiance, for the leader of the warriors pushed past the two corpses and began a ruthless frenzy of attacks. One would expect him to be a lumbering brute given his inhuman bulk, yet he was as swift and precise as a master swordsman. I might have had a chance against him in single combat, but with the other warriors surrounding me I was overwhelmed. Their axes bit into my flesh, their cold auras burned into my soul. The leader stepped forward as I fell to the ground, cutting open my throat to make sure I was dead.

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Posted by on February 25, 2022 in Campaign, Pathfinder Chronicles, Rappan Athuk

 

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Rappan Athuk #120: The Horde

The party’s bard, Shia Labeouf, fell silent, leaving the legacy of the lightning devil-face and the first half of the party’s confrontation with the combined force of a race bred for war for others to wonder about. Alas, Shia appears a little tongue-tied.

(-GM)

12th day of Sarenith, 4722 AR

As we finished off the last of the grunts, a company of orog spellcaster elites left the safety of their temple to face us. They were very smart, conjuring a wall of wind to deflect our arrows, enhancing their eyes to see through our smoke, and covering our great banner with stone. But they weren’t smart enough, for if they were they would run away.

Deckard made quick work of their magic, dispelling their tricks faster than they could conjure them. We felled them one by one, tearing apart their flimsy charms and cantrips until they were reduced to mud and corpses just like their martial brethren. As we stood on the roof of that profane temple, we heard sounds of more soldiers, marching from every corner of that vast cavern. Let them come. We do not balk at weaklings simply because they come in numbers.

Susurrus unleashed a powerful blast of anti-magic that made the orogs unable to fly, then brought forth a sea of black tentacles that dragged them down into the mud. We flew down to that mass of desperate struggle, and killed them. We killed and killed and killed, and didn’t stop until the entire orog army was reduced to dead flesh and scrap metal.

The cavern was silent. All that remained were the pulsing lights, illuminating the temple of Orcus and the demonic carvings on its walls. We explored the tunnel that their spellcasters fled into, finding an amphitheater with a pool of pitch black liquid in the center, and three mithral golems to defend it.

I attacked one of the golems with the full force of my fury. I dealt six deadly blows to the machine, one of them removing its head, yet the thing fought on. Eventually, like all things that face us, it fell in a pool of its own molten metal. We then investigated the black pool. It appeared to be the very essence of the shadow plane. The orogs would use it to turn their elites into twisted monstrosities. We could not allow such a substance to exist, so we disintegrated the entire pool.

The hole where the liquid once rested revealed a secret tunnel under the amphitheater.

And in that tunnel we found what may be the most formidable enemy yet:

The Mages of Disjunction

Signing off,
Grom-gil-Gorm

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Death from Somewhere Irrelevantly Far Away, tiefling slayer 20 / fighter 1 / wizard 1 / alchemist 1
Deckard Cain, aasimar oracle 22
Doomfist, oread monk 20
Grom-gil-Gorm, half-orc viking fighter 20 / brawler 3
Shia Labeouf, human bard 20
Susurrus, sylph wind-listener wizard 22

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Posted by on January 4, 2020 in Campaign, Pathfinder Chronicles, Rappan Athuk

 

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Rappan Athuk #118: Flame, Water, Wind, and Earth

The door to the Golden Toilet opened, and out floated a small flame. As the party beheld it, it grew larger and assumed fire-elemental form. Deckard Cain had been gone awhile, and he asks us to listen.

(-GM)

11th day of Sarenith, 4722 AR

My return to the party went more or less how I expected it. A large, menacing dungeon, lots of hostile and powerful enemies, and an epic fight. 

The party had gone beneath the massive statue of Orcus, the Prince of the Undead. I found the party in a rather peculiar situation. The ceiling of the vast cavern was covered with tainted bats, intent upon overwhelming the party. Already dozens, it not a hundred or more, were dead on the ground, their corpses slowly being consumed by the lava Susurrus had conjured. Others resembled pincushions from the arrows DFSIFA had skewered them with. 

Then, out of nowhere, a large demon with octopus tentacles jumped out of the nearby water and swallowed several bats flying towards us, then retreated back to its home in the depths of the lake. We debated our next best course of action, and it was decided that we should head over the lake. However, as soon as we started to fly our way across the lake, the water under us erupted to reveal two of the demons we had just seen. One of them concentrated for a mere second, and Shia Labeouf simply fell out of the air, completely losing his ability to fly; his screams were cut short by the crushing of his slim, fragile form by the monstrous tentacles of our foes. I cursed as our friend’s body was mutilated beyond most forms of healing.

Knowing that there was nothing I could do to save him, I focused and shot a bolt of death energy at the creature still constricting his corpse, greatly wounding it. Doomfist and Grom Gil Gorm engaged the now-wounded sea monster up close and crushed several of its tentacles, Finally, Susurrus shot a pure blast of cold at the enemies, freezing them, while DFSIFA lined up his shot and brought them down in a matter of seconds.

After the fight, I performed a ritual to bring our unfortunate bard back to us, and the rest of the party debated our next move. We eventually moved on, and, after a considerable amount of time spent wandering around the vast chambers of the cave complex, stumbled upon a most horrendous sight.

Towering above us was the largest, most menacing plant I had ever seen, which was identified to us by Susurrus as a mu spore. DFSIFA immediately nocked an arrow, drew, and fired at the beast, piercing its hide. The creature cried out in rage and spat a volley of spores at us. I shot a ray of pure cold at the beast, weakening it. After many an arrow shot, the beast fell to another lancing ray of cold from the hand of Susurrus.

-Deckard Cain (Aidan)

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Death from Somewhere Irrelevantly Far Away, tiefling slayer 20 / fighter 1 / wizard 1 / alchemist 1
Deckard Cain, aasimar oracle 21
Doomfist, oread monk 20
Grom-gil-Gorm, half-orc viking fighter 20 / brawler 3
Shia Labeouf, human bard 20
Susurrus, sylph wind-listener wizard 21

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Posted by on December 30, 2019 in Campaign, Pathfinder Chronicles, Rappan Athuk

 

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