Tag Archives: maze

Rappan Athuk #66: Titan Strength

The party empties a holy tomb? *gasp!* (-GM)

30th day of Desnus, 4720 AR

“Don’t go there friends, it is a very dangerous place that you would not like to visit,” our wererat friend Damien had said. I thought that we maybe should’ve listened to him when I saw the huge ghost of a storm giant flow out of the coffin, raising his 15-foot long warhammer above his head that Illuminated light around the holy shrine we stood in.

You’re probably thinking, “How did you get to this place? Why are you attacking one of a race of giants that served the Titans? And why are you desecrating a holy tomb?” Gods, if Valestar was here for this he would’ve lost all ties with the Paladins.

It all started after we brought back news of victory to Damien: that we killed the spider queen that had harmed him. We had also restored his sight so he kinda owed us a lot. As payment, he gave us a map of the vast amount of mazes and tunnels he and his rats had explored over the years. He also had a large amount of knowledge about the structure of Rappan Athuk.

So back to the huge Storm-Giant-total-annihilation thingy. The giant hesitated for a second, giving us the chance to get the jump on him. I took action first, murmuring an incantation for a spell that would completely burn the giant away in holy fire, but the spell seemed to not affect him. I cursed and shot 3 red-hot rays of fire at the giant, weakening him partially. Kung Fury used this opportunity to move up and launch a flurry of complex maneuvers, striking the giant on the side of his jaw, stunning him and allowing Kung to land additional blows on him, getting a solid blow on his second fist and a savage hook to the kidney. DFSIFA laughed, realizing he would get the final blow and used his stick thrower to strike down the giant.

Kung Fury looked angered by this result – and who could blame him – leaning over and punching DFSIFA’s arm making him drop one of his precious special stones, widening the crack already in it. In the giant’s loot, whose name turned out to be Kor, Servant of Ereg-Tal the titan. A poem on the wall stated that he also lay here resting for eternity.

“Woah!” said Shia. “Ereg Tal died 5,000 years ago fighting the demons in a glorious battle!” Before the building of Rappan Athuk, too.

Kor had some gems, a powerful hammer that could shatter rock, and a belt. Shia looked carefully at the belt, studying it. Then his eyes brighten and he yelled.

“It’s a belt of Titan Strength! It grants the wearer the strength of the Titans and the Brawn!”

I looked to the monk Jackie Chan, the most qualified in my eyes for the belt but then (who woulda thought) the archer DFSIFA tried to claim it, thinking it would help him more than Jackie. He argument was settled quickly and left us with a mad DFSIFA (as usual).

We went into a room across the hall, finding the coffin of Ereg Tal. But to our surprise, Tal had remained untouched by undead spirits like Kor. With the help of Jackie and a woolly rhinoceros which had the coffin tied on its back, we teleported it back to the capital, appearing right in front of the church of the clerics. Store vendors looked at us along with city guards who I wasn’t sure were gonna help out or arrest us for animal cruelty.

Out of the chapel strode the head cleric along with a priest and Valestar, who thanked us for the remains of one of the great titans so the could be dealt with properly.

So we headed back to one of the unexplored places the rat showed us, and we came to a bridge carved to look like skulls. Kung Fury was sure it was a trap devised by someone from his timeline he called by the name of Gittler or Mittler or something. So after an hour of checking the bridge in various ways and a string of curses directed from Kung Fury to DFSIFA, we decided it was safe to cross.

We got across fine, looking around and saw a strange red boulder. DFSIFA identified there was a small hole in the rock and said we should peek through. We detected a strong magic aura in the hole, so we had my good spellcasting friend Madrik the Spell Thief mage hand it out. It turned out to be a ring with 2 rubies on it, each representing a wish we could make.

We kept heading down and got to a body of water we would have to go under, I had to relinquish my more powerful form of a fire elemental to do this. Just as Madrik and I were going to come out the exit, a small shock jolted me. 2 balls of lightning winked out of existence again, 5 appearing around DFSIFA giving him a headache eventually. The wisps were brought down by our physical fighters.

Signing off,
Deckard Cain (Aidan)
“Stay awhile and listen”


Death from Somewhere Irrelevantly Far Away, tiefling slayer 15
Deckard Cain, aasimar flame oracle 14
Jackie Chan, oread flowing monk 13
Kung Fury, sylph martial artist monk 14
Madrik the Spell Thief, wizard 14
Shia Labeouf, merfolk bard 14
Valestar Ekhart, aasimar paladin 16

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Posted by on January 19, 2018 in Campaign, Pathfinder Chronicles, Rappan Athuk


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Rappan Athuk #46: A Long Day of Maps

Our intrepid heroes, victorious from the Great Battle of the Phase Minotaurs, continues exploring their maze, now minotaur-free. (-GM)

9th day of Rova, 4718 AR

We immediately looked for a way to get Nioveskirian out of the floor, but sit would not budge, even when Perseus sat down on it.

After defeating the minotaurs, we wanted more action, and so we went down one of the passages leading out of the cavern. The tunnel eventually became rough masonry, and suddenly the floor underneath Nioveskirian disappeared. He fell into the ensuing pit, and the floor blinked back into existence.

We immediately looked for a way to get him out, but the floor would not budge, even when Perseus sat down on it. Eventually we decided to break out our trusty adamantine pick, and a few hours of Arthritic Slaver and me hacking away at the stone created a hole big enough for us to pull him out. The hardy dwarf looked fine, although he was a bit mad. I noticed movement out of the corner of my eye, and I turned to see a big ooze about to engulf Perseus, with me riding him. Perseus had noticed as well, and with a quick flap of his great wings, we were far from the smelly mass of goo. DFSIFA laughed, shut his eyes, and killed it with two quick arrows. He found it more akin to playing a children’s game than actual combat.

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Rappan Athuk #45: In-N-Out

The party returned to exploring Rappan Athuk’s maze, looking for a way down to the fabled goblin city. (-GM)

18th day of Arodus, 4718 AR


We started the day like most days: with a vote. The choices were to go into the maze below a sinkhole we had found earlier, or explore somewhere else. The verdict was to go down the sinkhole so off we went.

We found a tunnel at the bottom of the sinkhole and followed it for about 80 feet. As soon as we turned the corner, Ghost-Wolf was killed by some unseen attacker. Directly after, The Hero of No Name grunted in pain and fell to his knees. Unseen attacker turned out to be unseen attackers as the monsters revealed themselves. Four powerful looking goblins stood surrounding the dead body of Ghost-Wolf, their daggers raised.

Further down the tunnel, more goblins emerged. The goblin in front seemed to be the leader and shouted at us, “I AM THE MIGHTY SASHA!! TREMBLE IN FEAR FOR BEFORE YOU STANDS THE POWERFUL LEADER OF MINING EXPEDITION 38!!!” A little goblin in the back mentioned how being a failed mining expedition wasn’t really something to use to intimidate people. It should really give you -2 on your roll or something. Then after thinking for a second, the party finally realized that this could be the party that was with Gurran and his small group of miners that got separated. We told Sasha that we would be right back.

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Rappan Athuk #36: The Temple of Orcus

temple-of-orcusThe party takes a respite from the maze only to find denizens more sinister… (-GM)

26th day of Abadius, 4718 AR

After finding the poor dead paladin with his magical longsword, I gave him the blessing of Sarenrae and covered his body. We wanted to finish mapping the labyrinth, and we walked on for a time. I don’t know how far we went, but after a while, we found an area with rough-hewn hallways and a set of double doors. We went through and found a natural cavern that was partially collapsed, the middle full of rubble. We crossed it to find another room, and we decided to backtrack.

We were attacked again by the magical stalactites that seemed to pass through the walls to try to skewer us. The Hero Of No Name realized that we had yet to explore a staircase that led upstairs, from the previous level. We cautiously approached it, and we tried to use our magic to detect evil and magic through the door, and found it to be too thick. I was almost out of healing, and The Hero Of No Name had used many of his spells. We decided that rest was advisable, boarded up a room, and got some rest.

Gandalf The White was feeling ill, so The Hero Of No Name teleported him back home. Gandalf had talked to his cousin, a fellow we know only as Arthritic Slaver, and he came back with The Hero Of No Name. He is a bit of a wildcard, but he is skilled with a whip, and is also very big and strong. After our brief respite, we decided to take on the room.

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Posted by on February 9, 2017 in Campaign, Pathfinder Chronicles, Rappan Athuk


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Rappan Athuk #35: Burning the Dead

After fending off some annoying bandits (the party had an easier time than in their last encounter with a similar group), the party returned to Rappan Athuk via the bee cave. (-GM)

25th day of Abadius, 4718 AR


Friendly Fat Fire Guy (FFFG)

We explored the crypt level further. After looking around in the weird large room, we opened some doors that led into a room filled with wights. We took them down with the help of our FFFG (Friendly Fat Fire Guy). (The huge fire elemental that The Hero of No Name summons with his magical brazier. –GM) We found some swords and some small loot and moved on.

In the next room we found 2 vats of bubbling lava. Straight in front was a portcullis with very sturdy metal bars. The Hero With No Name (who I call Summy the Summoner which ruins the point of being called no name) summons some Earth Elementals to break down the portcullis. While we were standing around, we noticed a shard of metal sticking out of the wall. Summy called the Elementals over to dig it out. Once in hand, we realised it was magical. With a Wand of Identify we found out that it was material to make a +5 weapon. It was only enough to make up to a short sword though. We thought eagerly of the times to come when we could get a free +5 short sword. Of course we did not have the technology to craft such an item at the moment, but one day a crafter might wander somehow randomly into our group. This was one thing I was beginning to wonder about because every time someone died a new person seemed to wander up very eager to start where the person who died had left off. They also seemed to possess the same knowledge as that person. To be honest I guess I joined when my sister died.

In a side room next to the portcullis, there were a bunch of wights. MLK Day is coming up so I hope that there are Blacks and Wights 😉 . We killed them and found a pile of scrap metal in the room. In the pile there was a Figurine of Wondrous Power. It summoned a really fast obsidian donkey. While we were exploring here, we summoned an FFFG to break down the portcullis for us. With a little help from the rest of the party, we took out enough for everyone to get through. And then we saw something that struck fear in every one of our hearts. A fear so deep that it chilled us to the bone. It froze us in place with the shock and the horror of it. It was a…

Da da daaaaaa…

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Posted by on January 14, 2017 in Campaign, Pathfinder Chronicles, Rappan Athuk


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