I got several very good entries for our Arena Design Contest, and I must say that even if I didn’t choose yours that doesn’t mean it wasn’t good. Sometimes there was a really good idea that needed more development, or there needed to be more consideration of whether the arena made it primarily a test of the combatants, or I just needed to not have to do much work to complete it. In any case, everyone who submitted an arena is getting bonus XP and gold. All the people whose arena was chosen get additional XP and gold.
Here are our three Arenas. Final characters are due Friday, May 26 at 10:00PM. All unchosen abilities and options are LOST for the entire tournament, so don’t be late!
Here is a PDF of all our arena entries for folks who want to see!
ERRATA to the ALIEN ARENA (overrules the images below):
- The pillar is no longer a pillar! It is an island that has a height of 5 feet. Jumping onto it from a square adjacent to the water is a DC 15 Acrobatics check. Failing lands you in the water, with every 5 of your check sending you 5′ from the shore. Not having 10′ of running room doubles this DC. You cannot jump onto it from the water. Climbing on top of it from an adjacent water hex is a DC 10 Climb check.
- Standing on the center island does not require an action, but you must end your turn on it TWO TURNS IN A ROW.
- The room is 60′ tall. Falling damage in Pathfinder is d6 per 10′ feet of distance.